Ships

There are 6 different combat ships and the hauler from the Star Fold Confederation faction. Each have their own place on the battlefield. None are definite superior to all others.

Interceptor
The interceptor is the smallest and most maneuverable of the ships. By default, it sports two machineguns., two blasters and two missile launchers.

Roles include:


 * Scouting for enemy stations.
 * Destroying enemy interceptors and bombers.
 * Protecting friendly capital ships from enemy mines and torpedoes.
 * Destroy turrets on enemy capital ships.

Bomber
The bomber is meant for destruction of big capital ships and structures with its torpedos. It can also take out small ships with its large array of missiles.

Aside from those, it also has two machineguns, two shotguns and two blasters.

The machineguns and shotguns cannot be enabled at the same time.

Roles include:


 * Destroying enemy capital ships.
 * Destroying enemy structures.

Corvette
The corvette is a heavy support ship. It has lots of armor for its size. For armament, it has 3 machineguns on turret mounts, and 3 blasters on turret mounts. Also has 2 missile launchers.

Roles include:


 * Repairing and resupplying friendly ships.
 * Preventing escape of hostiles.
 * General support.
 * Warp interceptor.

Destroyer
The destroyer is the smallest capital ship, and boasts an array both small and medium turrets. One of the destroyers key features, is the flak turrets. These are effective against small ships. Destroyers also has the ability to lay homing mines, which are very deadly to capital ships.

Destroyers also has two missile launchers in the front.

Roles include:


 * Defending friendly cruisers against fighters and bombers.

Cruiser
The cruiser sports the biggest guns of all ship classes. It is meant to deal the most damage to enemy capital ships and structures.

The cruiser has little defence against small ships, so must stay close to friendlies to prevent harrasment.

Aside from turrets, the cruiser also has 4 missile launchers, and two torpedo launchers.

Roles include:


 * Destroying enemy capital ships.
 * Destroying enemy stations.

Carrier
Carriers are by far the largest ships. They sport the same classes of turrets as the destroyer.

When holding still, carriers act as a spawn point for interceptors and bombers.

Roles include:


 * Providing a spawn point for friendly small ships.

Hauler
Transports materials from ground installations to planetary space stations. Currently unplayable by players.

Abandoned ships
The Hellion and NPC transport ships from the Kickstarter campaign video and pre-alpha are not within the game.